

I could list out dozens of different biomes mods mincrmatt12. Open “ Srsly’s Crafting Enablr XML.package” file in Sims4Studio.New world crafting mods list Massively Multiplayer and gameplay mechanics 2021 Minecraft Mods 0. Get the “Tuning ID” for the menu you want. ( NOTE: If you use SCCO’s menus, your mod will require SCCO to be installed.) You can inject into “SCCO Custom Menus”, you can find a list of all the ID’s needed HERE. ( Almost all of the EA Menus’s tuning will have the word “StartCrafting” in it.) You can inject into “EA Menu’s” like cook/bake/gourmet/etc.

Next, decide what menu you want your recipe to show under. I have done all the work, so you will just need to change the information. package for you to use to make sure your injector snippet code is correct.

Second, download “ Srsly’s Crafting Enabler XML“. Your recipe will require this mod to work properly, so anyone using your recipes will need it.ĭO NOT include this mod in your download, all users must go to Andrew’s post to install. Instead of going over how to make your own menus, I am going to show you how to inject your recipe into an existing menu.įirst, download and install “ Andrew’s Crafting Enablr“. Now that we are done with the Single Serving Recipe we need to add it to a menu so it can be found in-game. ( change the 3 to however many of that specific ingredient you want.) If you want to change the amount of the ingredient add this code above “ingrdient_ref/tag”: Just as long as you have no more than 4 types of ingredients. NOTE: You can also use a combination of the above codes. Here is the code to have a specific Ingredient: (You can find the other tags by looking in other recipes, or exporting the module/tag tuning.) Here is the code to have the ingredient be “Any” of an item: *** For SCCO Specific Ingredient ID’s Go Here *** You can find a compiled list of EVERY EA Ingredient in the game, as well as the ID’s for custom harvestables by various creators. NOTE: I have saved you the time of going to get all of these ID’s for ingredients. ( You can have up to 4 ingredients per recipe.) Here you can add, remove, change the ingredients in a recipe. Open your “Recipe Tuning” and scroll to the very bottom. (OPTIONAL) **Ingredient Additions/Changes** Once you are done DELETE the skill you just extracted. Go to the “Data” tab of the skill you want, and copy the “Tuning ID”. To get the ID’s for other skills go to “Tools” > “Extract Tuning” and search for “statistic_skill” then “Add to current package”.
